

Shakedown is worse in every possible way.

It's kinda like how the best way to level up in Kiwami 1 is from Majima fights which get real repetitive but at least they are a challenge, Mr. Shakedown was another funny idea but poorly implemented he's got a boring moveset and basically one strategy of hit and run until you wear him down. You have to reinvest all your profits to make progress so it never feels like you're getting anything out of it until the very end if it weren't the only way to unlock your styles I wouldn't have bothered. Cabaret club was fine but since I already played that in Kiwami 2 I wasn't that interested in it, and Real Estate Royale was tedious beyond belief. The only ways to level up were occasional bossfights, minigames, and Mr. Random battles being worthless is a general problem in several Yakuza games to be sure but this was the first game in the series where I just avoided most battles entirely.

The gimmick of paying money to level up was kinda funny but falls apart at the insane upgrade costs making random fights pointless. It general it seemed like it was harder to get access to heat moves with Majima in every style except Slugger. For Majima his Mad Dog style was basically a downgrade compared to Slugger, and while it was useful for crowd control he already had that covered with Breaker. It felt like a nice reward compared to Kiwami where it was locked behind so many Majima battles it felt pointless. I did like how Dragon style was a refinement of many moves from the other styles that unlocked all at once. Kiwami may have been the toughest Yakuza game in general so Zero being another mindless masher isn't too unusual.

That's a sharp contrast to Kiwami where the bosses would destroy you if you weren't mastering every style, although it's possible I'm just better at these games now than when I played that one. For Kiryu I never needed more than Brawler, though Beast is useful for the heat moves Rush I hardly used at all. I enjoyed Kiwami 1 and 2 more, and even Yakuza 5 and 6 were better in most ways.īest thing about the game is the combat styles and even those were better implemented in Kiwami 1. I know some people love it and swear it's the best in the series, and while I understand how they feel they are entitled to their wrong opinion.
